![]() It's not intentionally benevolent, or intentionally cruel. The personification of death.ĭeath as a concept has many negative connotations to the point where people of the past and even present, go to great lengths to escape it. This is more of a personal opinion, but it can affect how you story is perceived. And also the panel layout was mostly boring with only a few places of interest)īefore I get into anything else, I want to talk about the biggest point of criticism for me. (I also found it strange that some panels had borders and the most didn't. If from when the athlete woke up to when Morose says he wants to quit, the colors and the background slowly became darker and darker that would've sold the emotion more. The scene where Morose and the skeleton/grim reaper walk into the forest to cut down those flowers.Here are some example scene where the color could have been darker to sell the tone of the scene: The stark white also doesn't lend well either, but you couldn't entirely control that, nor do the rainbow, color changing backgrounds of some panels. I will admit though, in the panel where Rosie's family is huddled around her and the room is darkened by a gradient that was well done. The deepest colored scene was the one with the guy in the car, and I have my qualms about that scene. Scenes that are dramatic or have a lot of depth, would have the tone better understood with darker colors, but they don't. It is just too bright for the story you are trying to tell. There isn't much to say here for Morose so I'll move on. I like the transition in outfits as another indication of his change in age. Emotion's could have been conveyed through body language, dialogue, and how they interacted with Morose. You didn't even really need to give the skeleton/grim reaper face. And by streamlined I mean, removing smaller, unnecessary details, like the button at the top of the cloak, or the rope. His design wouldn't even have to scary or intimidating, but just darker and more streamlined. Like an aura that surrounds him and Morose or maybe the both of them are translucent, something that doesn't ground them in the real world. Something to set him apart from looking like a halloween decoration. I wish that the skeleton/grim reaper had a more "other worldly" character design (same thing for Morose). ![]() how does that even work? Cartoon magic, of course, but it was very distracting in the scenes he was in. Giving him eyes, while that made him more accessible and retable, just made me feel a little uncomfortable, and made me not take him that seriously. I think the skeleton/grim reaper character looks really goofy. I think my issue comes with the roundness of the character designs, the color palette, and how stiff everything was. (I'm trying to compare your comic to those series, but they both are serious shows with moments of levity). Samurai Jack or Batman the Animated Series), I don't think it's done well here. And while there are some a cartoons that can pull off a darker tone, grittiness or seriousness (e.g. There's a roundness, a cartoony quality to the character designs, and while that my make the topic more digestible, it also doesn't allow the seriousness of the topic to settle in. It's not that it's bad (it's fine, it's serviceable), but it doesn't really match the tone of the story in my opinion. ![]() I think the thing that stood out to me the most was the art work and how it felt disconnected from the story. I read through the comic and I think the comic is well done, but I do have some criticisms.
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